BLOCK is a fictional brand of sunscreen that challenges the status quo of sunscreen packaging design. With this project, I was inspired by the alarming mortality rates among melanoma patients. On average, one American dies from melanoma every hour. And in 2016, it is estimated that 10,130 deaths will be attributed to this seemingly preventable disease.
Because the highly susceptible skin cancer patients can often be characterized with fair skin and freckles, the color palette for this design was extracted from magnified photos I took of both damaged and undamaged fair skin. The interwoven layers within the design itself signify the protective shield that the product provides against harmful sun rays. The BLOCK brand employs a simple message: protect your skin first, then enjoy the sun.
This project evolved into a later-designed motion graphic about online dating. The assignment was to compile a list of terms and definitions that enhance the subject matter of the motion graphic itself. Laced with humorous undertones, I illustrated and wrote a digital encyclopedia for online dating.
Since the onset of the Israel–Gaza conflict, children in Palestinian territories have been exposed to more violence in their lifetime than any other people, any other children, anywhere in the world. According to the United Nations Relief and Works Agency, the rate of post-traumatic stress disorder among children in Gaza has doubled since 2012. They’re traumatized by the loss of their family members, by their homes being destroyed, and by their own displacement into shelters filled with strangers.
Sadiq (Arabic for "friend"), is a two-way wearable radio designed to provide Palestinian children a sense of safety and comfort in times of violence and forthcoming danger. Whether it means being able to directly communicate with one's family via shortwave radio, send one’s GPS location to the Palestinian Happy Child Centre (a grass roots NGO), or simply listen to the sound of a parent’s voice, Sadiq offers a way to soften the blow of trauma and anxiety among Palestinian children and their families.
This was a collaborative project in which my graduate classmates Marina Guthmann, Sandhya Madduri, Zui Chen, and I were prompted to select a developing country, conduct extensive research on their culture, and design a radio that may positively impact their everyday life.
WesFest is a fictitious three-day event in celebration of the cinematic works of Wes Anderson. The weekend features Q&A sessions with actors in Wes Anderson’s troupe and special outdoor screenings of six of his most notable films. The proposed microsite design for this event was inspired by Anderson’s affinity for symmetry, french provincial wallpaper, and the ever-prominent Futura Bold used throughout his films.
This humorous motion graphic walks through the ten-step process of successfully navigating the logarithmic world of online dating in pursuit of love. Or at least a first date. The three-minute video was featured in the Spring 2016 Bellwether exhibit at the Fox 3 Gallery in Baltimore, MD, along with a few additional illustrations to set the scene.
This infographic provides a statistical review of the historic 1992 gold medal basketball team. This project is a result of an assignment to take a set of five things and develop an icon set designed for both print and digital interfaces.
This project combines film clips, sound, and kinetic typography as a response to a theme within The Criterion Collection, a publisher of ground-breaking classic films. The video is designed to entice viewers to explore the digitally recolored and remastered film collection through the theme of romance.
These marketing materials were created for a fictitious design conference hosted in San Juan, Costa Rica. The color scheme and identity for the conference were derived from a color study of photographs that captured the country’s spectacular array of flowers, fruits, and plants. Designed collateral materials include an 18 x 24" poster, a longscroll website, and a printed bifold brochure.
Innovation Right Now is a magazine special section about the steadily changing state of technology. Accompanied by acquired photographs and original illustrations, three essays discuss the origin of inventions, advances in urban planning, and the utopian pursuit of a driverless car.
Innovation Right Now is a collection of essays compiled into one book about the steadily changing state of technology. The book was designed to inspire readers to take both mental and written notes on these compelling stories of inventions, advances in urban planning, and the utopian pursuit of a driverless car.
The requirements for this project were to create a book with page sizes of 6.75 x 10", limit the text and cover design to only black and one other color, and restrict the design to typography only (with the exception of structural elements such as rules or shapes).
"It's not about where you're going, but how you get there." — Anonymous
This was a self-initiated project inspired by my own love of travel. Despite the unquantifiable fruits of traveling to new destinations and gaining new experiences, the process through which we get there can have its drawbacks. Here are a few of mine, illustrated through charts.
A typographic experiment to honor and illustrate President Lincoln's monumental speech.
After discovering that Frank Sinatra and Drake were my two most played artists of 2015 on Spotify (468 and 185 streams, respectively), I decided to do an analysis on just how truly successful their songs have been according to appearances on Billboard's Hot 100 Charts. The result: a visual representation of two illustrious careers.